After being furloughed from his job in the 2020 pandemic shut down, writer/artist Gary Parkin decided to finally go for it and publish his comic Vampocalypse #1. Fast-forward 18 months later and Gary has completed dozens of comics and raised over $100,000 on Kickstarter, which has let him focus on growing his imprint Underglow Comics full time. Gary shares his story of spending 15 years working dreadful jobs, to now making comics full-time and being 100% sure that this will be his life forever!
Highlights of This Session Include:
- How getting furloughed caused Gary to finally go for his dream of making a comic, and how success on Kickstarter helped it become a full-time thing.
- Gary’s early-to-rise habit that’s allowed him to write and draw a comic every month and launch 12 Kickstarter campaigns in the last 18 months.
- The common piece of advice Gary ignored that has totally worked out for him.
- Plus: Gary’s experience using Zoop and Indiegogo, and why neither platform holds a candle to Kickstarter.
Today’s Episode is Sponsored by…
…the ComixLaunch Masterclass, learn my 4 Step Framework for a Profitable Comic Book Kickstarter Launch when you sign up for this new FREE training at ComixLaunch.com/class
Today’s Featured Guest:
Gary Parkin is the writer and artist of Underglow Comics titles Jungle Captive, Vampocalypse and Model Behavior, When he was furloughed from work in 2020, he used the time to put together his first full comic book, Vampocalypse #1. Since then Gary has been able to quit his job and now makes comics full-time, putting out a new issue every 5-6 weeks, plus loads of bonus material. To date, he has maded over $100,000 on the Kickstarter platform! He has also produced cover art for a number of other publishers, including Totally Rad Comics, BAD Press Comics and The NextArt Verlag.
Links Mentioned in Today’s Show:
Gary’s latest project is Jungle Captive #1 to 5 : Adults-only jungle adventure comic on Kickstarter https://www.kickstarter.com/projects/vampocalypse/jungle-captive-1-to-5-adults-only-jungle-adventure-comic
More About Our Sponsor:
I sold the first comic I created when I was 14 years old out of my backpack in high school to a classmate for a crisp one dollar bill…
…It was the greatest feeling in the world!
And here I am, several decades later, still chasing that feeling.
Now that ComixTribe has printed hundreds of thousands of books and distributed them all over the globe, it would be easy for me to make “selling a comic” not a big deal at all.
But the fact that I get to work with creators on their launches every single month inside of ComixLaunch Pro, many of whom are selling their very first book (to a whole lot more people, for way more money than I did) means I never get too far away from the excitement of that first book launch.
Knowing what it means to not only hold a book you created in your own hands but to see hundreds of fans from around the globe hold it in theirs after a successful launch is why I’m just as passionate about teaching Kickstarter strategies today as I was when I first opened the doors to ComixLaunch Pro a few years back.
And speaking of TODAY…
I’m delivering a ~60 minute masterclass all about launching profitable Kickstarter campaigns to fund your comic projects.
Instead of peppering you with random tricks and tactics or the stuff you can easily Google, in this all-new masterclass, I’ll be outlining my entire proven framework for Kickstarter success.
This is the same framework I’ve used to raise over half a million dollars on Kickstarter to fund ComixTribe publishing projects.
And it’s the same framework that has helped ComixLaunch Pro creators raise over a million dollars (and counting…) in funding for their projects.
Now, some of you know that the next step for you to level up as a creator and crowdfunded is to join my program and community,
The ONLY WAY to get in is to first attend this free masterclass.
So go to ComixLaunch.com/class to select the time that works best for you and register today.
See you there!
What’s something you’re willing to do to be successful that most creators are not?