No question the more times you launch on Kickstarter the easier it becomes for creators… and yet, there are still some problems that arise when you’ve been launching for a while. After launching his 23rd(!) Kickstarter campaign for ComixTribe’s Happy Hill #1, Tyler shares a few problems that he and other veteran creators face, as well as suggestions for how best to handle them.

Highlights of This Session Include:

  • Why only comparing yourself to your past can still be problematic?
  • Day one messaging strategies when you have lots of past campaigns to potentially update?
  • The downside of bigger launches during the homestretch of a campaign!
  • Plus, a must use tool for veteran Kickstarter launchers!

Today’s Session is Brought to You By…

Super-Bud, a comedic superhero comic. The campaign for issues 1 through 3 is live on Kickstarter through August 5th… Check them out at

Links Mentioned in Today’s Show:

More About Our Sponsor:

Need more stoner super heroes in your life?

Check out the latest release of Super-Bud, a comic book that asks the question, What would happen if marijuana gave you super powers?

This series by creators Mike Dean & Tim Radecki and artist Tim Lattie is full of laughs and loaded with super humans, monsters, evil scientists, drug dealers, and a talking dog.
In the book, a mysterious strain of medical marijuana, stolen from a pharmaceutical lab, spreads throughout the small town of Emerald Oaks, giving those who smoke it super powers.

While most use their new super human abilities for personal gain, Danny, the comic’s protagonist and heartbroken unemployed comic nerd, decides to use his powers to be a superhero, like the heroes in the comics he loves.

Will Danny succeed in becoming the hero his town needs, or will it be destroyed by the super-bud?

The kickstarter for issues 1-3 is currently live through August 5th! You can follow along on Facebook and Instagram at @superbudcomic (instagram) or search keyword “super” hyphen “bud” on Kickstarter to check it out!

ComixLauncher [314]

Veteran creators: What are your three biggest problems NOW when you launch a Kickstarter?

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